
Jonathan Lyashko
Computer Engineering Student
Nova Scotia, Canada
University of Waterloo
AI @ Revvity
I model the real world with silicon and electrons. Excited about quantum hardware with a background in AI and DevOps
About Me
The Beginning
Started my journey in DevOps, building infrastructure and automating workflows.
The Transition
Pivoted to AI engineering, currently developing internal tools at Revvity.
The Future
Now exploring hardware design and quantum computing to build the next generation of technology.
Where I've Worked
AI / ML Engineer @ Revvity
May 2025 — Present
- ▹Developing AI first research products
- ▹Implementing agentic protocols for task automation
- ▹Constructing platform architecture for model access and communication
Some Things I've Built
Classic snake game built with Rust and compiled to WebAssembly for browser play, delivering native-like performance with memory safety guarantees.
A device that dispenses medication at scheduled times to prevent dosage errors, built with C firmware on STM32 microcontroller and custom 3D-printed enclosure.
Visual tool for helping users understand how various sorting algorithms operate. All operations are highlighted and slowed down for a meaningful understanding.
Featured Project
Gesture Controlled Rock Paper Scissors
Play against a computer, as if it can really see you
This game uses MediaPipe landmark detection to gather information about the player's hand's position. These landmarks are fed into a custom model which I trained using Scikit Learn. The game is played with the computer as an opponent, generating random actions to compete with.
Full stack web app built for efficient job application tracking. Add, update, and delete your active applications. Gain insights about the applications you've sent out over the last six months and stay on top of upcoming interviews.
Designed & Built by Jonathan Lyashko